In collaboration with Yujie Wang

The maze, a historical ludic architecture, is reinvented through the experimental art of a spatio-temporal turnbased disorienting mechanism. Built on the analysis  on the system-part relationship of a maze, the Moving Maze moves its parts methodically in response to the player’s movement. A misorienting system composed of repetitive parts, the Moving Maze is deconstructed into the non-subdivisible unit, which can propagate into a field through replication and orthogonal rotation. The maze generates unpredictable and interactive outcomes with fragmental movement using gamer-relational rules, in which the gamer achieves the joy of navigating the system’s movement. A complex system synthesizing turnbased procedural computation with ludic architecture, the Moving Maze explores a novel maze mechanics where indeterministic systemic complexities governed by simplest minimalistic rules.

Y_W
StatusIn development
PlatformsHTML5
Publisher
Release date Mar 12, 2021
AuthorYiou Wang
GenreStrategy, Adventure, Puzzle
Made withAdobe Photoshop, Unity, 3ds Max
TagsExploration, maze, Space, Tactical, Touch-Friendly, Unity
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Joystick, Touchscreen

Comments

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What a great game! I really like the creative dynamics of the maze, the soft and comfortable colors of the scene, and the wonderful music.

Thank you so much! We are always developing it further, more to come!